You will probably loose against every kind of early aggression. I wont advice a FC into knights for most maps. It is punished by early aggression, like an archer rush. This is a pretty high risk high reward strategy. It seems like you wanna fast castle into knights. It is probably the best to get these techs too.
How about blacksmith upgrades? If a players goes for an archer rush, he probably have fletching and maybe even Padded archer armor. Archers are pretty terrible against walls. If your base is wallable, that would be great. In the mean time you can prepare for a defense against archers. If you scout it, go for a drush, MAA rush, scout rush, … You can do damage to his eco first, before he get the units to deal with your rush. So i wanna share some of my insights, which can be different from the approach of the pros.Īrcher rush is pretty slow. I feel like i dont die to archer rushes in most games. My rating is roughtly the samen (maybe just a little bit higher).